Redfern opened this issue on Apr 08, 2014 · 30 posts
Eric Walters posted Sun, 18 May 2014 at 3:13 PM
Cool!
Quote - Same arrangement as before, just using different lighting. This time I positioned limited range point lights just above each lamp post and a much stronger one just off camera whee the breath weapon prop meets the ground, suggesting something exploded. I also added "gather" nodes for the inner mouth parts, capturing the glow from the "atomic breath".
Sincerely,
Bill