Forum: Poser - OFFICIAL


Subject: Building up my Michael 4 Runtime

Lyrra opened this issue on May 25, 2014 · 21 posts


Lyrra posted Sun, 25 May 2014 at 10:13 PM

Well the unpacking and reorganising continues ...

I have unpacked all the m4 morphs I have on hand.  14 of them got shooed off to the 'Character' folder to get sorted later - if it includes Morphs + mats, its a character.

Now I need to load and test all of these, which should be an interesting chore. A great many seem to be head-only-dial-spinners. Not technically morphs, since they have no unique geometry. Chances are I'm going to delete a lot of the spinners, I know, I'm picky.

I also have 47 obj morph to load in and save as pmd for later - looks like a lot of actor/character morphs as well as some random other things like elephant, hawk and Klingons. Again not all of these will be kept

In the list of geometry based morphs I have various vampire fangs, elf ears, loads of aliens, and so forth.  What I do not have are joint fix morphs So that goes on my Buy or Make List.

Vascularity - I actually have the vascularity MR set, by Zev? I think.  But its map based, so I wasn't thinking of it in terms of morphs. I suppose since it does chaneg the perception of the gemetry it should be at least mentioned. In theory some muscle definition maps could be painted as well, thats somehting to think about.

Muscle Morphs - Like I said I don't much like beefcake so I tend to ignore the Muscle Morphs. I also strongly object to the less than simple way DAZ coded these morphs, which makes clothing support for them a nightmare.  But it is a very nice detail morph set for those who do like the muscles. Remember - most of the FBM use Morphs++ morphs. So both need to be loaded

M4 k4 Mixer -  I've never seen the need for this. With my 'Shape of M4' I can make m4 any height I want, and then its a simple matter of adjusting the head ratio for the age. I suppose some users might like the one method more than the other.

Creature Morphs -  Gosh I forgot those in my first list!  If you do any renders with aliens, monsters or anthro characters you need these. The Creature Creator sets include a set of conforming hoofed legs and pawed legs and horns with corresponding horn-socket morphs for the head. very handy. The morphs have some great animal heads including some oddballs like snake and turtle.

Freak Creature Expansion - Some very nice head morphs for large scary characters suitable for fantasy and sci fi renders. Some great detailing on these.

Distinctive Features -  Adds a bunch of facial detail morphs plus a load of head presets using them. For more real world options for nose, mouth, etc. nice finisher to mix in with other morph sets

Squish Morphs - I've never bothered to get any of these. I make what I need either with magnets or with the most excellent morph brush. For people who arent willing to dig in and make them on the fly, probably a basic set of squish morphs for sitting at least would be useful

 

Buy Or Make

Joint Correction Morphs

Head Size Dials

Freak 4 Fix pz2

Aging morphs ? (seem to have some but none for hands)

Check what animal morphs I have and fill in the list - dont seem to have a horse

Arm Length Dials

 

Now I'm off to test a zillion morphs. wheeeeee

LM