Forum: Poser - OFFICIAL


Subject: Project #1: ASC to OBJ converter

Markus-3D opened this issue on May 23, 2014 · 15 posts


timarender posted Wed, 28 May 2014 at 12:42 PM

Some comments:

I do not think the "XNALara" app will accept this format of 'ascii mesh' files.

I suspect that using a displacement map limits (max 256) the number of different values (i.e. Levels).

Other than converting to an OBJ; one option may be to write a script for Poser Python, based on the shipped script "fractualTerrain.py".  With some additional code it could read the original datafile; and then write the required values when 'filling out the the vertex array'.