infinity10 opened this issue on May 30, 2014 · 94 posts
wimvdb posted Fri, 30 May 2014 at 3:17 PM
Quote - I recently started to just bake out the Genesis figures as native Poser figures. Yes, it loses some of its bag-o-tricks and it lacks reasonable scaling and IK but I'd rather have that than the emulation and the issues that follow.
I did that after DSON got released and again a few months ago when G2F was released with the new version of DSON. Yes, baking a native figure works, but it has a lot of disadvantages:
- It always loads all the morphs which are installed, so it will get huge over time
- You have to convert over Poses, clothing, hair and other DSON props, which in some cases (poses) is a lot of work because you have to do them one by one, same for mat poses, expressions. (since DSON is out, you can't read the orignals)
Since the baked version has no JCM's and DSON is no longer there you have to do a lot of morph brushing to remove poke through with bending
And for each new morph you get you have to bake everything again (figure and clothing) to get the new morphs in
That is why I gave up that route