infinity10 opened this issue on May 30, 2014 · 94 posts
moriador posted Sat, 31 May 2014 at 3:08 AM
Quote - I really can not see why people continue to bother with any version of Genesis?
DAZ/DS left Poser compatibility out of their own free will.
Well? Let them go. What is the issue? I really do not see the problem.
Yes, Genesis was bait to get us all to leave Poser and jump on their wet DS dream.
That did not happen and then they cane with an alfa of a beta of an importer that never should have left the drawing room in the first place.
At best, the Genesis system works at 50% in Poser.
Genesis is a "DS system", it is NOT a STAND ALONE Poser figure and due to its technical properties never will be.
For a change, I mostly agree. :D
I don't see it as a problem, any more than I see the hoops you have to jump through to import any rigged figures or materials into an environment or render engine they weren't designed for as a "problem". Poser to Vue, Daz to Carrara, Poser/Daz to Reality, Poser/Daz to CD4, 3DS to Poser, etc, etc.
There are some technical limitations that can be helped by a variety of hacks; that could be helped if the software companies tried a bit harder to engineer compatibility; that can be worked around with various degrees of success. So, you know, I'll support -- sometimes with cash, if it serves my purposes -- any effort by any of these companies to make things easier. :)
Some of us have more or less tolerance for taking the trouble to make things work. That Daz historically made content 100% compatible with Poser is neither here nor there, except for the nostalgia factor -- and the fact that the market hasn't fully adjusted yet.
I really, really, really wish I could fit Canon and Pentax lenses on my Nikon and vice versa, play Xbox games on my Playstation, use Mac software on my PC, and plug my North American electronics into European outlets without an adaptor. But I'll live. :)
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.