basicwiz opened this issue on May 23, 2014 · 25 posts
ElZagna posted Sat, 31 May 2014 at 8:42 PM
Frankly, I don't know how anyone can get anything done in Poser using the default library setup, and I have often wondered how many new users abandon Poser due to the frustration of dealing with the illogical arrangement of the content.
I know that I was extremely frustrated early on by Poser's content management, but fortunately I came upon a thread that dealt with how people had taken the library structure into their own hands, so from the beginning I was working with my own content organization.
I started out with multiple Runtimes, but over time I have merged most of them into just one main one. All my people figures go into the "Figures" library. Clothing, whether dynamic or not, goes into the "Materials" library. Since I keep materials with the clothing that they were made for, there was no real need for a "Materials" folder per se, so I repurposed it for clothing.
There are a couple of caveats with reorganizing your content. First of all, if you're working in Poser and you want to save a pose, figure, material, etc. that you created, you HAVE to save it to the library that Poser intended for it. So if you have created a light set that you want to keep for other scenes, you HAVE to save it to the "Lights" library. If that's not where you want it to end up, you have to move the files around with your operating system file manager.
Second, much of the content that comes with the installation of Poser has .pmd or .obj files that are hard linked to a parent file. By that I mean that the parent file - a .cr2, for example - will have a link to a .pmd file that includes the entire path starting with "runtime:...". So if you move the cr2 to another directory, that will break the link. For this reason, I don't mess with reorganizing the runtime that gets installed with Poser.
Finally, some vendors will do something similar to what Poser does by having a hard link to an ego folder inside the "libraries" folder. Usually this is for some morphs that the product comes with. In these cases I just move the offending folder to the Geometries directory where it belongs, and make changes to the parent file with a text editor.
OS: Windows 10 64-bit, Poser: 10