Forum: Poser - OFFICIAL


Subject: Indulge a minor rant, please

infinity10 opened this issue on May 30, 2014 · 94 posts


AmbientShade posted Thu, 05 June 2014 at 5:38 AM

Male_Media you're being unfair. Attacking Direwrath over an unnamed thread in an unnamed forum is out of line. His/her questions are valid and deserve unbiased answers regardless of what was said in some other forum. If you have a direct answer for those questions then please share them, but keep your personal attacks and opinions of other members out of it.

@Direwrath: In terms of texture stretching, I can't tell you for sure if it doesn't happen. There's always going to be exceptions. The quality of the texture will have a lot to do with how well it works on a model it wasn't originally designed for, so that means that some Gen4 textures will look a lot better on Genesis than others. Same is the case with using V4 UVs on Dawn or any other figure. UV swapping is a great feature, but UVs from one model are never going to work quite as well as they do on the original. Genesis has a much lower poly count than V4/M4, but both models are based on the same mesh, so you're not going to get as much distortion as you might if the donor mesh was nothing at all like the one you're using it's UVs on. Also, using high res textures will help as well, since there is more color information to be used. I'd test it on at least a 4k map and see how it holds up. 

I'm not as familiar with Genesis as others around here are, but so far I haven't had any problems that make Genesis unusable for me. In fact I've been enjoying learning how to work with it and have finally started adding Genesis figures to my runtime. 

 

~Shane