RorrKonn opened this issue on Jun 03, 2014 · 148 posts
Netherworks posted Thu, 05 June 2014 at 8:21 PM
@pumeco --- Content Creation:
Shane has already said a lot of this but...
The Poser Reference Manual does have the basics of turning an obj into a figure. In fact, it has entire section on it (Part 7 of the manual).
Often we old timers would de-construct existing content (read through it in a text editor or look at it in a treeview editor), experiment and figure things out.
Tools available are any decent text editor - a programmers' editor would be best. For treeview editors there is Poser File Editor by D3D, available here and the most robust option currently, Cr2 Builder, Cr2 Editor, Pz3edit by PhilC.
I use: Notepad++, Cr2 Builder and Poser File Editor. I like Cr2 Builder the best but it chokes on large files and weight-mapped figures.
Secrets of Figure Creation in Poser 5 was a very good source in the old days. I have it in paperback on my shelf. It is still a good read and a lot of it still applies but you have to read between the lines now as many of the "gotchas" have been fixed over the years.
I bought a disk from Philc MANY years ago what was also about figure creation and very, very useful.
Head over to YouTube and type in "poser rigging figures". You'll get a lot of valuable results.
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