maxxxmodelz opened this issue on Jun 09, 2014 · 21 posts
maxxxmodelz posted Tue, 10 June 2014 at 4:53 PM
Quote - To some degree you can do this in Poser as well. In the face room or with the morph brush. Use the combine tab and lock all morphs, then unlock the expression morphs. You can now drag in the face to change expressiions. How much you can do depends on the available expression morphs. Not as good as in the video, but it is a step in that direction
Hmmm. Well, it may be a step in that direction, but still entirely different. The modulations done to the expressions in the face room or with the morph brush do not directly translate to an animated result. You would still have to create a morph from that adjustment, and use the dials to animate the expression from the new morph targets.
The freedom of movement exhibited in that video with a very simple facial "rig", along with the corresponding "stress maps", which change along with the position of the rig, makes for an incredible degree of realism with very minimal effort. For example, raise his eyebrow, and the wrinkle morph targets and stress maps appear automatically, because they are wired to that bone. Driving maps and morphs from a rig isn't anything new, but the freedom of control, and realtime results on display in that video are unique.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.