wolf359 opened this issue on May 28, 2014 ยท 35 posts
Keith posted Wed, 11 June 2014 at 10:48 AM
You know, the thought just occurs to me...why has no one made a Poser figure that looks sort of like the new Robocop, at least not one that I've seen?
What I'm talking about: a figure that only has a modeled head and neck (and possibly a bit of the middle of the chest, then only hands and a bit of forearm? No other geometry, except possible a single polygon if one is needed for body parts. All the bones are there, they just aren't connected to any polygons, save the modeled ones. You can have the morph dials, but they don't adjust anything on the figure (except the parts that are seen), just act as a reference for the conforming clothing.
It would be like making hidden body parts invisible, as can be done now, but instead of just not being invisible, they aren't there at all. The saving in geometry would make the figure size smaller, but would cause even greater savings because you don't need the morph data in the figure since the dials are just dummies used for make morphs in the conformer.
For figures wearing a lot of the clothing that's out there, such as business suits or other clothing that covers most of the body, such as full-body catsuits, I'd be using using these all the freaking time.