Forum: Poser - OFFICIAL


Subject: What makes V4 so popular?

EClark1894 opened this issue on Jun 07, 2014 ยท 87 posts


bopperthijs posted Wed, 11 June 2014 at 6:49 PM

Apollo Maximus was going well... for a male character. If it had been Apollonia... a female character... I bet she'd still be hopping nowadays.

*Perhaps a little late to react, but I'm pretty sure I have an Apollonia morph somewhere in my runtime. Someone made an Apollonia morph for Apollo, but she was rather chubby, just like Apollo was, so perhaps she didn't appeal to people. Anyhow... I have never seen any clothing for her.

I have my own thoughts about scaling: The average height of an european women is about 170cm (5 foot and 8 inches) and the proportions are 7.5 heads. When you scale down or scale up a model, keep in mind that the size of the brain and the organs won't change very much, so the head and the torso will be relatively larger with smaller people and smaller with bigger people. and the width of womens hips won't change for the obvious reason of giving birth to children.

When you look at really big people you will notice they have bigger jaws and little people (and children!) have often large foreheads. The size of eyes doesn't change very much when you grow older. thats why children have such big eyes.

And don't forget artistic proportions are just idealistic proportions and have nothing to do with the real world, put some women of the same heigth next to each other, and all the proportions will differ. It's the average that will appeal to the viewer so that's where these artistic proportions come from. And also don't forget that pictures in magazines are always been manipulated.

So simply scaling down a figure isn't realistic: I often use a picture as background and scale every bodypart to fit the picture (I use outline or wireframe view) to get a model with realistic proportions. With poserpro 2014 you can unhide the hidden parameters but for older poserversions there are python scripts to achieve that.

best regards,

Bopper.

-How can you improve things when you don't make mistakes?