aRtBee opened this issue on Jun 13, 2014 ยท 101 posts
aRtBee posted Sun, 15 June 2014 at 2:08 AM
can you guys and gals please stop mutually comparing Vue and Octane, with "Vue people" questioning Octane and vice versa?
please consider Vue as a Firefly alternative, please consider Octane as a Firefly alternative, and please do NOT consider Vue as an Octane alternative or vice versa. It just does not make much sense - to me at least, and I started the thread. Not to compare renderers as suggested, but to support the various qualitative statements made elsewhere with quantitative facts and figures. To find out whether "huge speed increase" means 20% or 100% or what.
Vue provides some quality improvement over Firefly results and a surprisingly huge speed increase, plus all the Vue functionality like vegetation and atmospheres. It's not the best renderer of the world, but perhaps it's one of the best biased ones. It did my scene mentioned in this thread in 5 minutes, but it took half a day to re-adjust the materials. It just did a native Vue scene - cloudy sunset with lots of reflective buildings - in 20 hours.
Octane + plugin provides a huge quality improvement over Firefly and a serious speed increase, plus say full interactivity. Without that, I could never have done some of my scenes at all. At the other hand, it took over an hour to get the scene in this thread renderered to a "visually noise free" quality. But also it took all materials without any reconsideration. From all commercial unbiased renderers it's one of the cheapest (most do $600, Arnold does $1000), and it's the only one with a good direct Poser interface/plugin.
I do use both, and I do use Firefly as well. All for different purposes. They all can make photoreal faces, once lighting and materials are mastered. They all have weak spots too, where a lit bit of extra result does explode render time.
I try to master all of them in full detail, including Poser integration. Then I try to turn my experiences into decent tutorials, to save you part of the troubles I'm facing underway. Stay tuned.
Now, I'm going to stop the Firefly render on the balls-scene. It took 7 hours to do the IDL pass alone, and 17 hours after that (24 in total) the renderer itself it not showing any progress while still handling the first ball. Infinite reflections - either external between parallel mirrors or internal within a reflective and transparant object - are Fireflys weak point, especially when combined with IDL and refraction.
Have a good weekend.
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though