Forum: Poser - OFFICIAL


Subject: Why do people insist on putting Mats in the Pose library?

AmbientShade opened this issue on Jun 18, 2014 · 107 posts


maxxxmodelz posted Thu, 19 June 2014 at 12:50 AM

Quote - Here is my take on it and it builds on what has been said.

MAT Files were part of a series of hacks that folks were experimenting with to get Poser to do more things with different kinds of Pose Files.  This was around Poser 4 and Poser 4 Pro Pack.

When Poser 5 came out, there was MT5 but it was single-material only, so folks continued to use MAT Pose Files because they could change materials on an entire figure (or smart prop) at one time.

Material Collections were introduced in Poser 6.  But for 2 reasons, folks continued to use MAT Files.  First, DAZ Studio could not use the Material Collections nor did it acknowledge the Materials Library.  Second, it usually takes one or two generations for the overall community to adopt somethng because most people were still using Poser 4/Pro Pack or Poser 5.  DS didn't catch up to using Poser's Material Library until version 4.

Now on whether or not I make MAT Files?  I haven't made them in several years now, thankfully.  They are inferior to Material Collections, which work on Standalone Props - MAT Poses do not (unless you hack them a certain way and a Figure is in the scene).  Like you Shane, I believe Poses and Morphs go in the Pose folder.  We need a Morphs folder as well.  There is no good reason these days, post-Poser 6 and DS 4+ to continue to use them.  That is my general thoughts and I won't be making them.

I did write a tool in the MP to convert the MATs to Material Collections easily because, like you I was seriously tired of dealing with them.

 

Best answer.  I recall those days of P4 and P4PP.  Mat Pose was considered a breakthrough.  A way to apply textures all at once, or separately, to any figure.  Daz, I believe, shipped V3 and V4 with Mat Pose libraries, and gave them the god-aweful prefixes to have them appear at the TOP of your library.  After which, all vendors started putting symbols like ++++ before the name of the folders, to have their product appear first.  It became the worst naming convention debacle in software content history, in my opinion, as your P4/P5, and in some cases, P6 Pose libraries became cluttered with senselessly named product folders, and goofy attempts to gain your attention.  That is, if you weren't smart enough to install content manually with your own logical libraries, which most people were not.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.