Forum: Poser - OFFICIAL


Subject: Comparing Renderers

aRtBee opened this issue on Jun 13, 2014 · 101 posts


maxxxmodelz posted Thu, 19 June 2014 at 1:11 PM

Quote - Then you'd better look for it, just two from the e-on website. This is #1. Vue. fabrice Delage. Look him up.

I don't believe the Vue examples I've seen so far compare.  Also, I know the renders from Octane I posted did not have any postwork done to them, but I don't know for sure if the examples you posted from Vue did or not.  Even so, I see glaring realism issues.  I will refrain from continuing down this road of discussion anyway, because it will only result in opinionated critique of some very good artists in the end, and that's not the intention.

Quote - Also, don't try to impress Vue on polygons. please. Vegetation-rich scenes easely make 10 Billion (10.000.000.000) of them. Which is why Vue can't take the GPU-route.

Don't try to glean more meaning from what had been posted.  Please.  I never once suggested Octane was competitive vs. Vue in this category.  I did suggest that number of polygons did not impact render time results as much as texture size in GPU rendering, and that is clearly a true statement.

Quote - And by the way, the first male head posted above is the Lee Perry Smith head. Exactly that is used by BagginsBill in his already mentions Poser render

That's not the same scanned head I posted here in this thread, unless you're talking about something else, they are different models.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.