Forum: 3D Modeling


Subject: Silo3D now updated to ver 2.3

kenmo opened this issue on Jul 07, 2014 · 17 posts


SinnerSaint posted Thu, 10 July 2014 at 6:12 PM

Quote - Adding Linux support is not as trivial as one would think at first blush. Some of the largest 3D graphics "houses" depend on Linux for reliability and speed. What I'm reading between the lines is that Nevercenter is targeting not so much the odd Linux Desktop user (like me) but those in the industry who will now be able to add Silo to their arsenal of 3D development tools. Smart move, Nevercenter.

Much of the really serious graphics software (notable exception: Photoshop) has a Linux flavour. The writing is on the wall. Personally, I think a Linux version of Poser Pro would be incredible: it's the only reason I still keep Win7 on my desktop (dual-boot, as opposed to running Windows in a VM, which I do on my laptops).

I'm sorry, but I know that's not actually factual.  There are very few studios which openly advertise Silo in their pipelines.  Linux is being used, but not as widely as you think.  Most CG companies are running Linux mostly in their render farms, but not their modelling pipelines.  I've actually only worked at one studio that had their workstations running Linux, and they were using a version of Cinema4D which is not commercially available, except to big studios on special order.

In fact, only a VERY small handful of elite studios (by that, I mean probably less than 5) are exclusively using Linux-only workstations, and that is with proprietary software.  Maya and 3dsmax do not run natively on Linux, at least not the commercially available products.  Actually, 3dsmax will ONLY run on Windows.  There have been articles citing that almost 80% of the world's best CG studios are using Autodesk products for modelling, animation, or post production.

http://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/Operating-system-compatibility-for-Autodesk-Maya.html

So if this was a "power move" by Nevercenter to get Silo into the top 5 elite CG studios in the world, and replace some of the best modelling tools available in Maya and 3dsmax, then they are going to be out of business sooner than not.  The modelling tools in those softwares have a lot more features, and are open to scriptability and additional programming as well.  I know some people like Silo better, but I doubt it will replace those guys in most of the studios.  Especially when it's been known to be far less stable.