Boni opened this issue on Jun 30, 2014 ยท 61 posts
bagginsbill posted Fri, 11 July 2014 at 2:05 PM
My suggestions:
Use the Cornea and Sclera to make reflections. Make the EyeSurface invisible.
Use the EyeSurface to make reflections. Make the Cornea invisible.
Option 1 gives the best results as you can apply procedural bump to the sclera and refraction to the cornea and get a very realistic looking eye. But you only notice the incremental benefit up close, and there are some gotchas to it that make it more work.
Option 2 is less work and gives good results. I did option 2 in all those images, so it's pretty good.
So - either way you need to make something invisible. This is the shader to do it.
It is 100% transparent in all directions.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)