Burpee opened this issue on Jul 18, 2014 · 5 posts
bagginsbill posted Fri, 18 July 2014 at 8:41 AM
Yes it's a known bug with depth mapped shadows. SM has not shown any interest in fixing it.
I won't bother with details.
It happens if everything in your scene fits in a small bounding box (small being under 10 inches if I recall correctly).
Fixes:
Add another object that is more than 10 inches away.
Make your object bigger than 10 inches.
Use raytraced shadows.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)