MarkBremmer opened this issue on Jul 15, 2014 · 14 posts
cjd posted Fri, 18 July 2014 at 11:41 AM
Quote - There are already functions in the modelers to add bevels.
True, but Shaders Plus does it automatically on all edges at once. If beveling could be done on the geometry all at once, like Shaders Plus does on the render, that could be a great time saver.