scottl opened this issue on Jul 20, 2014 · 11 posts
RorrKonn posted Mon, 21 July 2014 at 1:34 AM
even if just export and inport with .obj
uvmaps and textures would be fine.
shaders are diffrent.but that's no probeam.
fussions for rigs,animations.
I know ya new and CGI is very cunfussing.
It's a real bad idea to assume anything in CGI.
cause it will never be what ya think.
&
for ever question you ask ya get 5 different answers.
and only the crazyest of us all survive CGI.
but if ya hang in there till you truely know the definition of insanity it's worth it.
find some bussy Maya forums.
youtube has a lot of info also.
google.
and read the manuel.
and don't think ya going to get all this in a day or 2.
I've been at this for over a decade still ,don't know it all.
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