Forum: Poser - OFFICIAL


Subject: Poser characters rendered in Maya

scottl opened this issue on Jul 20, 2014 ยท 11 posts


aRtBee posted Mon, 21 July 2014 at 2:05 AM

My generic rule of thumb for transporting a Poser scene into any external renderer, is that geometry (incl animation) is handled fine, lights and cameras are very questionable, and materials go about fine for most feautures that are manageable throught the Material Room Simple Interface (most, not all).

All features that require Advanced Interface tend to get lost, these are rather FireFly specific. This includes the results of all tools that build node trees into Alt_Diffuse etc. Great, but not for export.

Also, images will imrpove when renderer-specific lighting and materials are added into the scene, and replace the Poser stuff. So working from a Poser scene gives you a headstart, but you still have to run the rest of the race yourself.

This holds for all external renderers, Octane, Realy/Lux, Vue, maya, lightwave, whatever.

have fun!

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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.

visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though