colorcurvature opened this issue on Jul 24, 2014 · 23 posts
Cage posted Fri, 25 July 2014 at 2:16 PM
Quote - I'd like to package it but I do not know yet how.
How do cloth merchants do that with the bones and spheres, is there any template of DAZ that may be redistributed? As cloth must follow the rig of the original figure I assume it uses the same rig (with slight adjustions).
I want to try to make sort of a "dummy" cloth without geometry that stores the multi bone setup for the entire figure (reusing the original rig for the unmodified parts). Then one could use Figure->CopyJointParams to take over the new rig to an existing V4, which just needs the additional bones, but I think that is manageable somehow, either with Python or some other hack.
It's been a long time, so I'm a bit rusty with it (WandW and shvrdavid seem to have a better user-level understanding of the script, at this point), but this is basically what we designed the Poser Place Outfitter to do. It adds helper bones and transfers weights, using a trimmed-down cr2 as the donor.
If you want to try to make an Outfitter distribution for your rigging, PM me and I'll see if I can explain how to do it.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.