RorrKonn opened this issue on Jul 26, 2014 · 54 posts
EClark1894 posted Sat, 26 July 2014 at 9:38 PM
Quote - I use dynamic clothing frequently and would prefer to use it all the time. BUT, dynamic cloth props lack seams, hems, piping, buttons, pockets and other features that make clothing look realistic. It's fine for a nightgown or a monk's robe, but until we start seeing clothing props that look like actual clothing, conforming clothing will reign supreme.
Dynamic clothing lacks those things because Poser does not see them as part of the overall mesh. They will fall through the material and onto the floor or whereever they stop unless they are constrained, and constraining doesn't always work as it should in the Cloth Room. I'm not sure how Malevolent Designer attaches pockets and buttons so I don't know whether they need to be constrained or not. I do try to attached pockets and buttons, but other stuff like piping and hems are problematic.