Forum: 3D Modeling


Subject: Silo3D now updated to ver 2.3

kenmo opened this issue on Jul 07, 2014 · 17 posts


danielkramerVFX posted Tue, 29 July 2014 at 6:28 PM

Quote - Ok, I was looking at the download page for the product.  The only options there are Windows and Mac.  There was no Linux download option.  Why?

I do not work with Autodesk products anymore, mate.  Thanks in large part to c4dfreelancers.com, I've been keeping true to my favored work app.

I appreciate the info, Daniel, and forgive me for asking, but why would you move a rigging pipeline to Linux if you don't have plans to bring the modelling guys along with it?  I've never been part of a system where modelling and rigging weren't in the same production flow.  Granted, it's been a while since I was last part of any vfx pipelines.  I've been modelling for a UK based visualization studio for the past 4 months, and the pipeline for this kind of work is a little different.  I recall the last broadcast animation studio I worked with kept the modelling, texturing, and rigging teams on the same custom HPC/WS rigs (under Windows), because the way things needed to move along, they had to be.  Similar solution, I believe,  for the one before that.  I'm not knocking anyone's system, just curious why they got split.

 

Sinnersaint,

The modeling, production planning, texture mapping, and matte painting departments are now part of the Pre-Production workgroup.  Rigging has been reallocated to work more closely with the Animation dept., and others, as part of the Shot Production workgroup.  Most of the modeling dept. has decided to continue working with 3dsmax, but Rigging and Animation is now being done entirely with Autodesk Maya.   All of these departments work closely together, of course.  Asset tracking and data synergy between departments is typically done through FBX and OBJ standards, if not application-native file formats, so there's no need for departmental workstations to function on any singular OS.  Cross-platform asset sharing has never been an issue of concern.

- Daniel Kramer
Modeling Supervisor/Senior 3D Generalist
Intrigue Studios, EncoreFX