Forum: Poser - OFFICIAL


Subject: Underwater submarine

Helgard opened this issue on Jun 26, 2010 ยท 195 posts


Anthony Appleyard posted Wed, 30 July 2014 at 10:40 AM

Attached Link: http://larashots.com/appleyard/temp/renderosity/info.htm.

This is the same run as before, except that:

The ground plane (= sea surface) uses Ground Default Texture as a displacement map, with 'Displacement' = 0.1

The dock wall's brick pattern reflects distorted on the dock water, as would be with reflecting from waves. I suppose that the circular white scrawling on the sea is a maths side-effect aberration. But the sea level on the dock wall and the side of the dredger is flat level without wave humps.