Felderin opened this issue on Sep 29, 2001 ยท 11 posts
MikeJ posted Sat, 29 September 2001 at 3:16 AM
Hi Felderin, To answer your bump map question, if you click on the "bumps" tab in the material editor, and then right click on the bump production box, and select "edit function", a new window will open. You'll see 2 choices under "Kind of Layer", "mapped values" and "Procedural values". If you check Mapped Values, a button labelled "picture" will appear. Clicking on that will allow you to load an image file for bumps, and it works great. you also have all the same choices for mapping a bump picture as you do a regular texture. The bumps from a picture can come across kind of strong, so you'll want to fiddle with the Gain control, which is right next to the bump production window. As for your ground texture problem, I know what you mean. it could be a limit of the demo though. Usually fully anti-aliasing will slowly correct that, but you might want to adjust the picture scale too. I hope this can help. Cheers, Mike