RychardCooper opened this issue on Aug 01, 2014 · 19 posts
mjmdvm posted Sat, 02 August 2014 at 12:59 PM
A question for the OP... How did you overcome the geometry distortion that occurs when trying to use exported SketchUp models in Poser? I've tried exporting as a obj frome SketchUp Make and the SimLab OBJ exporter plugin many times. Sometimes it works and sometimes I get crazy distortons in the geometry. From what I've been able to find out, the problem has to do with the way SketchUp builds the geometry and arranges the normals.
I can get better results using AutoDesk's free FBX exporter. But in a lot of cases I have to fix normals and distortions in my ancient copy of Cinema 4D or ZBrush 4 R6 ( for some just opening the OBJ in Z Brush fixes the mesh. I'm still a super noob in that program so I have no clue how it works).
The reason I persist with SketchUp is the large selection of free models on 3D Warehouse. Otherwise I would have given up a long time ago.
As for Blender.. I've tried repeatedly to learn it over the years, but the program and my brain just can't work together. It's a shame because it looks like a great program and you sure can't beat the price!