Forum: Poser - OFFICIAL


Subject: Sketch Up to Poser problem

RychardCooper opened this issue on Aug 01, 2014 · 19 posts


vilters posted Sun, 03 August 2014 at 7:40 AM

I used to model, and build morphs for Poser figures in a golden odly "anim8or".
This Golden oldy took ages to get anything done.

Then I went to Hexagon, when Hexagon was free from DAZ.
That worked pretty good but had the bad habbit of crashing a fot leading to some major frustrations.

Then I discovered Blender.

I only use Blender to build clothing for Poser figures, (works like a charm), and to build morphs for, and to sculpt the Poser figures.

So? i only use a small part of Blender.

But, man, oh man, Blender and Poser are a combination from heaven.

The sculpting tools are what I had always been looking for, the morph building is as easy as they come, the UV mapping does exactly what is required.

Still discovering things, but my personal workflow has become so fluent, that I never looked back.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!