Forum: Poser - OFFICIAL


Subject: 3D Cars

sheedee3d opened this issue on Aug 04, 2014 · 7 posts


wolf359 posted Mon, 04 August 2014 at 9:10 AM

"Turbosquid is low on information and high on price.  If you want to know what you're getting, stick to the big Poser stores like Rendo or Daz3d or RDNA. "

I disagree on your "low on information" assertion,

A typical Turboquid description:

"High detailed 3D model of 2015 BMW i8 with interior.

Main features:

**   - Originally created with 3ds Max 2010**
**   - Two .max files with V-Ray and Standard 3ds Max materials**
**   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)**
**   - Separate objects like body, wheels and doors. Total number of objects is 13. All objects are intelligently named**
**   - Doors can be opened**
**   - Unit system is set to metric. Real-world scale**
**   - All textures and materials are included and assigned**
**   - 5 textures, which vary in resolution from 416x94px to 4096x4096px**
**   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02**

Special notes:

**   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads**
**   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads**
**   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required**

Polycounts:

**   - .max format:**
**       • no MeshSmooth: 93,429 faces and 103,229 vertices**
**       • MeshSmooth level 1: 372,645 faces and 392,957 vertices**
**       • MeshSmooth level 2: 1,490,580 faces and 1,530,845 vertices**

**   - .scn, .mb and .obj formats:**
**       • low: 93,429 faces and 103,229 vertices**
**       • medium: 372,645 faces and 392,957 vertices**
**       • high: 1,490,580 faces and 1,530,845 vertices**

**   - .lwo and .c4d formats:**
**       • low: 93,429 faces and 103,229 vertices**
**       • medium: 372,645 faces and 392,957 vertices**
**       • high: 1,490,580 faces and 1,530,741 vertices**

**   - .3ds format:**
**       • low: 185,787 faces and 160,317 vertices**
**       • medium: 745,290 faces and 500,342 vertices**
**       • high: 2,981,160 faces and 1,768,123 vertices"**

Anyone using Autodesk Max in a professional capacity( photorealistic film& TV work),
is not going to bother with a rendo,Daz or RDNA optimized model that is not a native MAX,Maya ready to use Asset with mental Ray /Vray materials etc.

however in the case of the OP,  yes he likely should stick to poser native vendors for his vehicle props.



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