Believable3D opened this issue on Aug 02, 2014 ยท 26 posts
bagginsbill posted Mon, 04 August 2014 at 3:25 PM
Quote - Other than softness, do you have any other comments on the actual settings I have on the Reflect node in the first post? Is it otherwise reasonable?
Well ... I was trying not to be typical baggins nitpicker, but what are you doing with the reflect and blinn plugged into the color ramp blending input?
Are you trying to say what you've actually said? Here's what you said:
I want to measure the amount of light specularly reflected from my scene and my lighting. Use that as a number from 0 to 1 to select from a gradient of hair colors, differing in saturation but not hue or luminance. (I.e. some shades of soft yellow). I do not want the brightest spots to be the brightest because the 4th color is darker than the 3rd, limiting how bright this can get.
Vilters would argue (perhaps rightly so) that you should not have been allowed to wire these up this way. It's not realistic.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)