Forum: Poser - OFFICIAL


Subject: Is the Poser user base shrinking?

randym77 opened this issue on Aug 03, 2014 · 237 posts


AmbientShade posted Mon, 04 August 2014 at 11:47 PM

Miki 1 isn't available anymore, anywhere that I've looked. So I wouldn't expect much content to still be available for her either. 

In fairness, content takes up a lot of server space and bandwidth, and if it's not selling then it's just draining resources and that can get expensive. There's no reason to keep it around just because it might have a chance of selling one copy once every 6 months to a year or so. These marketplaces are businesses and they have to keep their costs down where ever they can find room to squeeze a few pennies out of the overhead. 

You could always PM the vendor that created the item that's no longer available and ask them if there's a way to still get that item. 

Quote -  Dawn has a dedicated storefront for people that want a V4 (and soon an M4) replacement that takes full advantage of Poser 9+

Is there a Dawn2 you might be talking about here? Cause Dawn1 does not take "full advantage" of most any of P9/10's features. At least not that I've seen, and I have worked with her a good bit to see exactly what she's capable of. She's weightmapped, that's about it. But beyond that, no figure has utilized any of the new features of P9/P10. At least none that I've seen, and I've been looking for them. Except ChrisII, but he's a toon, not a realistic figure. Rigging/design-wise tho, he's freakin awesome. > Quote - Don't venders exspect to make 99.9% of there $$$ off there new product with in about the first 3 days of publication ?

Then after that they leave there product in the store so they might get a sell here and there from time to time.

If their content is mediocre then probably so, but for the artists that actually put time and effort and attention to detail in their work it shows and they can make very good money doing it. But the majority of content available is mediocre at best, so it's understandable why the misconception that you "can't make any real money at this" notion exists. There are several artists I know of, and many more I don't know, making very good money selling Poser and DS content, and other CG content for other apps. Poser and DS are by far not the only apps that people buy content for. And custom commission work can pay very very nicely. Have you ever looked at the prices on Squid? Or at their contributing artists status? They have levels based on sales quotas. I think the highest is Diamond at $10,000+ in sales, and there are a lot of diamond level artists at squid. From what I've been told it doesn't take too long to reach diamond either. If your work is good enough people will buy it.

 

I was excited about the game dev version of Poser when it was first announced, but I've been experimenting with DS and have found that so far DS does everything the Poser game dev version is claiming it will do, as far as FBX and mesh reduction/combining goes, and I don't have to buy anything extra. So I'll likely be holding out on this version until I see some examples of just how good it is. Still looking forward to seeing it in action tho.