Forum: Poser - OFFICIAL


Subject: Tutorial: Creating an EZMat plugin

Snarlygribbly opened this issue on Aug 05, 2014 ยท 13 posts


Snarlygribbly posted Tue, 05 August 2014 at 9:53 AM

We shall now personalise our plugin.

Find the init method of the EZPlugin class (line 8 in ez_Porcelain_01.py)

Give the plugin a new name, new internalname and a description.

To avoid confusion the name should be distinctive so that users do not end up with two plugins with the same name.

The internalname must be unique, to avoid problems when savin presets. I recommend you use a web domain that you own as part of the name, as no-one else should be using that.

See ez_Porcelain_02.py for the entries I have made here.

I have taken the liberty of referencing BB in the names used, to acknowledge that the shader is his work.

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