MistyLaraCarrara opened this issue on Aug 03, 2014 · 41 posts
seachnasaigh posted Fri, 08 August 2014 at 4:26 PM
(MooGal)
Quote - Just because I can't think of a reason to connect displacement to reflection doesn't mean there isn't a time when someone would want that.
Exactly. Many innovations were first done as "mis-use" of some Poser feature - MATposes, for example.
As soon as P8 with its IDL came out, I was "mis-using" its IDL response to ambient, to make glowing neon for the jukebox and building signage of TinkerBell's Drive-In Cafe' and the paper lanterns of the elven antediluvian gnarly mulberry tree.
I also mis-use the anisotropic specular node to get sparkles on water and snowfields, and to make luminous sparkles in pixie dust trails.
Apparently, my unseen IDL emitters mis-use the "[ ] visible in camera" property, since I've been told that was intended to allow for cameras to see through walls where camera placement was difficult.
And I suppose we could include driving animated displacement (rippling water, e.g.) with the movie node.
I like experimenting with unintended uses for Poser features. Often, first attempts crash and burn. That's OK. It's this experimentation that I find to be fun in Poser. :)
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5