moogal opened this issue on Aug 05, 2014 · 10 posts
ninhalo5 posted Fri, 08 August 2014 at 5:44 PM
It's interesting though quirky. hopefully it will get better with updates. The biggest issues with the Kinect feature I found is the kinect turns your character around 180 deg (havent figured out how to turn the character around, other than the camera). you can do a walk cycle but the knees dont bend well, if you turn sideways, forget about it. And last but not least the characters mesh will knot up here and there.
i do see where it'll make life a bit easier, but there will be a lot of cleaning up and fine tuning on the characters to make the animations usable.