Boni opened this issue on Aug 08, 2014 · 21 posts
Believable3D posted Wed, 13 August 2014 at 3:13 PM
Quote - What i might think could work quite well, is if you take the UV map of the character and make it white and then draw the outline and some of the details into it. So the texture would actually look like a drawing. And then you make another texture map where you add the comic type shading to like 3-5 gradient levels and then in poser you can blend the maps together, or just make it as a single map if you dont need to be able to control the outline seperately. Could be fun to try to see if that would actually give good results :D
Not sure if I'm understanding your suggestion, but if I am, no, that wouldn't work at all. Outlining the texture just leaves you with lines on all your seams....
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3