vilters opened this issue on Aug 05, 2014 ยท 62 posts
bopperthijs posted Thu, 14 August 2014 at 5:25 PM
I think I found an easteregg: When you load something from the library, and you look in the materialroom all maps will have the correct gamma setting, colormaps have the user settings (2.20 probably) and bump-, specular- and displacementmaps are set to 1.
Having said that, they fixed some bugs in the renderengine and improved it somehow: dynamic hair and IDl-lighting didn't go always well and renders now without problems and figure and propbased hair looks much better now.
I can't compair it with poserpro 2014 anymore, but I'm sure my renders are looking much better now.
greetings,
Bopper.
-How can you improve things when you don't make mistakes?