randym77 opened this issue on Aug 03, 2014 · 237 posts
pumeco posted Fri, 15 August 2014 at 2:44 PM
@Vilters
Your's definitely looks better than the original, and I totally admire the fact that you modeled her a genital even though she's low-poly (I genuinely admire you for that). But the face is terrible, I don't see why being low-poly means she has to look like that.
As she's a WIP, I recommend closing the lips by default and making the lips fatter. I don't mean to go crazy and give her fat lips, I just mean fatter ones than she has now because they're just way too thin, I think that's the main problem with the face. As for the hair, the leftmost brown babe looks best because that sort of hair is ideal for that sort of style, but that other style, like the face, is terrible, looks like wire-wool.
Is there any reason you decided to make it dynamic?
Why not a matching low-poly hairstyle? - At least a low-poly hairstyle is in keeping with the low-poly thing where speed and resources count. Last thing a person would want is dynamic hair so I'm puzzled why you chose to do that on a low-poly figure.
The figure itself though, that's way better than the original, really nice work on that!
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@Wolf**
Totally agree, it's bad enough how much ahead that system is, and even worse when you consider the video demonstrating it is five years old!
It's even more powerful with the latest version of aniMate. iClone is still my preferred tool for animation though, I just wish the engine it uses looked better.