Believable3D opened this issue on Aug 15, 2014 · 5 posts
vilters posted Fri, 15 August 2014 at 6:49 PM
In the Math room : CHECK Opaque in shadows on the hair node.
In the hair properties : UNCHECK Light Emitter, leave Cast shadows checked..
Re-render
And washing away shadows is a signal that you could have too many lights in your scene.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!