Forum: Poser - OFFICIAL


Subject: SR4: any list of changes?

Believable3D opened this issue on Aug 15, 2014 · 24 posts


bopperthijs posted Sat, 16 August 2014 at 8:05 AM

* It's a bug - it has been reported.*

*I don't think it's a bug, import any object or figure with a texturemap for the diffuse color and/or specular color (posersurface) and a bumpmap and/or transparancy map and look at their gamma settings:

color- and specular maps are set to "Use Gamma value from Render settings" and bump, transparency, displacement and normal maps are set to "Custom Gamma value, 1" as it should be.

This not a bug, this is an improvement because it saves time.

Where does this go wrong? With objects that share the same map for color and bump settings. In that case the map is set to user gamma value 1. 

But I also think did fixed some bugs in the render-engine which aren't mentioned in the readme. 

Best regards,

Bopper.

-How can you improve things when you don't make mistakes?