EClark1894 opened this issue on Jul 27, 2014 · 27 posts
Cybermonk posted Sat, 16 August 2014 at 10:21 AM
Sorry to be the bear·er of bad news
It would work with conforminging in Poser. If you were doing it in Blender you could add thickness with the solidify modifier and a vertex group. That would not interfear with the cloth sim. Unfortunaly I think bump map is it for Poser Dynamic Cloth.
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"The true sign of intelligence is not knowledge but imagination".
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