Believable3D opened this issue on Aug 15, 2014 ยท 24 posts
bobbesch posted Sun, 17 August 2014 at 2:38 AM
> Quote - In the meantime: up till now the Refract node was broken, bending the incoming and outgoing light in the same direction twice (instead of opposite directions when going in and out the object). Is that fixed?
This issue seems to be fixed, here is the same glass sphere (IOR 1.5) in PP2012 and PP2014 SR4.