jamminwolf opened this issue on Aug 17, 2014 · 11 posts
vilters posted Sun, 17 August 2014 at 1:48 PM
Load the Blender node
Connect Displacement Map 1 to Input_1
Connect Displacement Map 2 to Input_2
Blending :
At 0 only the Input_1 map is used
At 1 only the Input_2 map is used
Between 0 and 1 the second map get blended with the first one.
Happy Posering, Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!