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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Meet Video Vixens Chessie 1.0


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vilters ( ) posted Tue, 26 August 2014 at 7:47 AM

@ Pumeco;

Yes, after rebuilding breasts on about each and every available Poser figure since Poser1?
Yes, I think I know a thing or 2 about breasts.
LOL.

The ONLY figure I almost did NOT touch in that area was Roxie and Roxie 1.1
Teyon and Darrel did a very good job on general breast shape and form.

An, ha-ha-, I only had to lower them an inch or so, and THAT is saying a LOT.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


RorrKonn ( ) posted Tue, 26 August 2014 at 9:27 AM

Content Advisory! This message contains nudity

file_506881.jpg

whats right or wrong is in the eye of the Artist. we all like diffrent looks.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


RorrKonn ( ) posted Tue, 26 August 2014 at 9:33 AM

Content Advisory! This message contains nudity

file_506882.jpg

try this again

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


Male_M3dia ( ) posted Tue, 26 August 2014 at 9:39 AM

Quote - Quote: "It's it's a v4 morph, then you have to work within the constraints that most people have, and most people have V4 morphs++ and copies of poser from version seven up, which don't have morph copying features. Custom face morphs sell well, custom body morphs don't if there's no clothing that support it."

I would only buy custom morphs on V4. That is, why I rarly use V4. I don't like that dial remoting system. Especially , when I have to pay for it. You could have the same results posting a text file with the dial values listed. "Requires V4 morph++" means, no chance I'd buy it.

Allthough I wouldn't buy this one here, I appreaciate, that he is making a custom body morph. I wished, more would do it.

No one generally makes custom body morphs because the infrastructure isn't there to support it. This is also the reason why there not a lot of body and facial hair products because of the large amounts of morphs and fits that would be needed to support it.

This generally leaves body morphs to those that can be dialed in because vendors also make fits in their clothing that correspond to these. If those morphs don't exist in clothing, then the customer has to find a product to add those morphs in or upgrade their software, which generally isn't worth doing for a $10-15 product.


-Timberwolf- ( ) posted Tue, 26 August 2014 at 11:29 AM

Quote - No one generally makes custom body morphs because the infrastructure isn't there to support it. This is also the reason why there not a lot of body and facial hair products because of the large amounts of morphs and fits that would be needed to support it.

PoserPro2014 Menue=>Figure=>Copy Morphs From...

Problem solved.


Male_M3dia ( ) posted Tue, 26 August 2014 at 11:41 AM · edited Tue, 26 August 2014 at 11:43 AM

Quote - > Quote - No one generally makes custom body morphs because the infrastructure isn't there to support it. This is also the reason why there not a lot of body and facial hair products because of the large amounts of morphs and fits that would be needed to support it.

PoserPro2014 Menue=>Figure=>Copy Morphs From...

Problem solved.

Not for those that don't have it, nor have upgraded from previous versions. You would only sell to a smaller pool of people and it's doubtful that people will pay $150-200 just to use a $15 product. And most likely for extreme shapes, automated tools will not work well due to stretching of the mesh.


-Timberwolf- ( ) posted Tue, 26 August 2014 at 11:47 AM

;)


Male_M3dia ( ) posted Tue, 26 August 2014 at 11:51 AM

You can always sell a product and say it's for Poser 2014 only, but then you should manage your expectations that your sales are going to reflect that choice. You won't get those users that are still on Poser 10 and lower.


Jaager ( ) posted Tue, 26 August 2014 at 1:06 PM

Some propositions:

Most large breasted characters are meant to be used mostly nude.

For large breasted, but for most in general, when clothed - undergarments are also worn.

The undergarments alter the shape of the breast.  Compress z, expand x, lift y ?

I don't see it done, but should not characters have a morph version that reflects this altered shape and any clothing morphs relect that - rather than looking like the clothing is airbrushed over the nude breast shape?


Jaager ( ) posted Tue, 26 August 2014 at 1:29 PM

This is a bit OT, but associated with some of Vilters comments.  I find it easier to morph something larger than smaller.   I am thinking that a base female figure should start with a flat chest (AAA or whatever)  with an abundance of polys to support very large shapes.  Since the base figure is essentially just one version a morph, there is nothing to stop the figure's vendor from having a morph set that produces B/C/D breast sizes in the advertizing copy.

I also agree with the proposition that the arangement of the polys should outline the position of all major muscle groups, tendons, surface bones.  If you want to morph a larger calf muscle or prominant ribs, you should not have to guess which polys to choose.


Ragtopjohnny ( ) posted Tue, 26 August 2014 at 1:38 PM

Thank you everyone for your two cents.  I really do absorb all what you say.

I'm thinking of this for an option -  since this is a recreation of a real person, hence the body morph, I'm "WILLING" for the sake of art purposes to make a bare bone not really changed body except for the breasts with built in morph dials such as bulk, etc, but you may still have some poke through.  

The way I deal with it when it happens to me is fixing it up with Post Work or just render in another area so it doesn't show.  

What do you all do now at this point with other figures before all crying, "Why a custom body morph????"   There's one that I own that make perfect crime boss, but his body is too fat and NOOOO clothing fit him.   Why did they do it like that?  I don't cry about it, I figure a vendor made it his way with artful purposes in mind.

 I do appreciate the general concern about it, and tried the best that I could with built in Morph dials, but truth be told, built in morph dials SUCK in poser and the Poser morph brush sucks as well too.  Zbrush is the only way to do it.

That means now I'll work on "softening" the face.   Not sure how to go about doing that, maybe someone with good pointers on face production might be able to? 

I appreciate the communities feed back.   😄

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


vilters ( ) posted Tue, 26 August 2014 at 2:12 PM

Allow just a small and little correction here Johnny.

Poser morphs "can" not suck, because Poser "has" no morphs. Not a single one.

What you are saying is that the V4++ morphs suck.

Well, in their defense, they where never intended to go to these extremes anyway.
Default morphs are only intended to work from 0.000 to 1.000, and not beyond that.

PS, for what you are trying to do in Z-brush? Blender is sometimes better to build morph/figures like this one.

And in Blender, you can import the finished big breasted figure and build or adapt existing clothing around her. No poking issues any more.

All end users have easy access to Blender as it is free.

Few, very few end users have Z-Brush. Just saying.

And all those that do have Z-Brush, make their own stufff. That's where they bought it for.

Google:

  • Face anatomy
  • 3D Face building
  • Face sculpting

Youtube:
Same thing; Hundreds of video's available for building or sculpting a 3D face in Z-Brush or Blender or other 3D application.

If you spend the next month full time on youtube, you might have seen half of them.

That is the amount of tutorials and information available.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


Ragtopjohnny ( ) posted Tue, 26 August 2014 at 2:38 PM

Thank you for the blender tips!

Sorry about the miss wording.  I should have thought about that a little more before I did write it out.

That's a good idea to think about too, the "End User"  I'll definitely look into blender.  Thanks fot the tip Vilters. 😄

Wish I knew about the Blender thing, but as they say, "Back to the Drawing Board" Gonna have to try it especially for the no poke through part, that's the reason to do anything in that.

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


Ragtopjohnny ( ) posted Tue, 26 August 2014 at 2:39 PM

Wow - one month full time?  Can you maybe give some screen names to watch for who make good tutorials?  Will definitely watch them on face softening. Don't want her to look angry that I'm morphing her, LOL.

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


vilters ( ) posted Tue, 26 August 2014 at 3:09 PM

Well here's a chalenge for you. (And for me too LOL.)

Have you seen the bikini's on the small chested ladies I posted here?

I bet,
If you send the morph over?

I send you a manually adapted, fully fitting bikini back in the mail, in less then 5 minutes.

That is how end user clothing friendly Blender can be, if I can start with a good full figure morph.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


hornet3d ( ) posted Tue, 26 August 2014 at 3:22 PM

I can understand where you are coming from and therfore see why you think the 'morph brush sucks'  but in the wider scheme of things I do think it is a little harsh.  Many tools both in the workshop and 3D suck if you try and use the wrong tool to do the job in question.

I admire your ambition but to build a morph that is based on a real person that is not only accurate but built to the level that it will sell seems a tall order.   I am not at level where I can assist as I would not even attempt such a project but others here, who have proved they know what they are on about, have offered their opinion and help.  That is a big plus but it does not negate the need for you to put in the hard work. 

My Grandfather, who I admired so much and has been dead many a year, often used the saying a bad workman always blames his tools, something I think you may be a little guilty of here.  I mention this not to be cruitical of you but because I do not want readers to think that the morph brush sucks in general, but I accept it does not do what you want it to do.

I have already said that this type of morph would not interest me but that does not mean I am not interested in the what you are doing and I wish you every success .

 

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


icprncss2 ( ) posted Tue, 26 August 2014 at 3:54 PM

When you say this is a ZBrush/Poser combination do you mean you are using both ZBrush and the Poser morph brush strictly on the V4 base?

With dialed characters, you can only distribute the pz2 or pmd files.  Basically the files that tell the app what to set the dials to.  Creating dialed characters is actually a bigger pain that doing a from scratch custom morph.


lupus ( ) posted Tue, 26 August 2014 at 4:15 PM · edited Tue, 26 August 2014 at 4:21 PM

I just think those breasts, limbs, things or whatever you like to call them should be done right in 3D.
What I see now is some carelessly work done by someone who really don't care about the symmetry and how it looks.
Thumbs down, from me.

Would you bother to learn how to move those polygonpoints without a dial?


Ragtopjohnny ( ) posted Tue, 26 August 2014 at 4:29 PM

I appreciate the distribution info. I was wondering what you were allowed to. 

 

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


vilters ( ) posted Tue, 26 August 2014 at 5:33 PM

That is a simple question with a simple answer Johnny.
=> You are allowed to distribute your own work.

Example for your figure. (as always there are more ways to do it, let us stick to the basics here.)

Load V4 in Zbrush. => Load the OBJECT file that you find in the Geometries folder.

In Zbrush, or Blender, or Lightwave or Wings, whatever 3D app you use?
Sculpt or morph the figure. Pull and push vertex around untill you are satisfied.
Save that object file from your 3D app (Z-brush if you prefer so).
Open Poser
Load V4
Import YOUR object file as a FBM morph to V4. => You have PoserPro!
Your default V4 should now morph with ONE dial to your shaped figure. THAT dial is yours.

And now you can build a pmd, or create INJ/Rem files to distribute YOUR morph.

This morph file can only contain the delta's from the original V4 object file to your figure.
That is what you are safely allowed to distribute.


The V4++ morphs.
Those are morphs, but they are not yours.
What you do by spinning those dials is called "dial spinning".
What you can make here are pose files. But you can not call it "your morph". => You did not make them. You do not own them.


And as usual, there are more ways, there are combined ways, but then you get in the grey zone.
Better stay safe then sorry.

And someone said it before me;
There are lots of V4 faces available, but very-very-very few FBM available for this very reason.
Only a PoserPro owner can buy and use a FBM. (again, there are workarounds, but few people are willing to walk that road.)


So far the technical side.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


vilters ( ) posted Tue, 26 August 2014 at 5:37 PM · edited Tue, 26 August 2014 at 5:39 PM

Content Advisory! This message contains nudity

file_506885.jpg

This is about as far as I'd go with large breasts.

Done in Blender rather fast as it is already past midnight here.

Head, breasts, abdomen, hip, all got a quick change with the Blender tools.
Certainly not distribution ready yet, but you get the idea.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


Ragtopjohnny ( ) posted Tue, 26 August 2014 at 8:42 PM

Thanks for the explanation again Vilters.  Good jonothing the quick morphs igo lender.  I'm definitely checking it out.

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


RorrKonn ( ) posted Wed, 27 August 2014 at 12:53 AM · edited Wed, 27 August 2014 at 12:53 AM

Content Advisory! This message contains nudity

file_506891.jpg

001

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


RorrKonn ( ) posted Wed, 27 August 2014 at 12:54 AM

Content Advisory! This message contains nudity

file_506892.jpg

002

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


RorrKonn ( ) posted Wed, 27 August 2014 at 1:03 AM · edited Wed, 27 August 2014 at 1:08 AM

There's nothing we can't do with CGI.

the mesh ya see in the .jpgs polycount is 4000 not 60,000.
I would never use a 60,000 polycount character ,ever . not for any reson.
V6 20,000 polycount is all right.She's a CGI standard polycount mesh.
Poser Pro 14 has SubD's.CGI standard for all app's.

it's 8 times easier to work on a polycount mesh with 4000 .

60,000 you need zBrush.

4000 ya just need Max.

Max and Blender ,same diffrence more or less,There both main app's.
Since ya have Max ya don't need Blender.

 

 

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


vilters ( ) posted Wed, 27 August 2014 at 4:01 AM

Good example RorrKonn.
(My figure has 8173 polygons. BTW.)

Johnny? See how he also respects polygon edge flow to get to his result?

You have all the tools, you only need to read some good anatomy study, look at some morph creation youtube video's, respect edgeflow, and practice, practice, practice.

Poser does not care if you use Max, or Z-brush, or Maya, or Lightwave, Hexagon, Blender or Wings. Poser is very open minded and does not care where the obj comes from.

All Poser needs is a good object file.

What I, and RorrKonn did above, can be done in all 3D applications I mentioned.

It is not in the application, but in the fingertips.

Even anim8or (www.anim8or.com) a 3D application, basically build in 1997, can do exactly the same thing, and give you exactly the same result in Poser.

Knowing your tools is 95% of the workload.
3% is the idea and anatomy, and 2% the making of the morph.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


pumeco ( ) posted Wed, 27 August 2014 at 6:46 AM

Content Advisory! This message contains nudity

file_506900.jpg

*Quote:* *"Knowing your tools is 95% of the workload.* *3% is the idea and anatomy, and 2% the making of the morph."

*Well, after seeing you and RorrKonn post something, I thought I'd join in.

I call this one MonoTit.  I just knocked it out in ZBrush to see what you think of the dynamics.  It's based on Roxie, I've gone for a sort of big-boob alien-babe type thing.  If you've seen that Arnie film "Total Recall", there's a Bar where all the alien babes hang out, and I thought, hey, I bet those that render Sci-Fi scenes wouldn't mind a MonoTit.  The woman in Total Recall has three breasts so I thought I'd be different and give her just one.

Don't laugh, cause I tell you what, you should see what the Bikini for a MonoTit figure looks like :lol:


vilters ( ) posted Wed, 27 August 2014 at 7:21 AM

Ha-ha-ha-, I'd like to see the wireframe on that one.

Ok, show us the bikini. LOL.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


pumeco ( ) posted Wed, 27 August 2014 at 7:56 AM

It's totally unusable, Tony, let's just say she's subdivided a few times 😉

Just posted for fun really.  But I reckon if a person such as yourself who's used to working with limited amounts of polygons had a bash at it, it would be possible to do properly.  Let's face it, if there's enough polys for two breasts then there must be enough for just one larger breast.

One of the biggest issues would be pulling enough polys into a circular centre to define the nipple detail, but other than that it should be doable in a professional manner if the time was put in.

That's just a sculpt though, it's totally void of any respect for topology.


Ragtopjohnny ( ) posted Wed, 27 August 2014 at 9:36 AM

I'll bite. Bikini shot please.

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


RorrKonn ( ) posted Wed, 27 August 2014 at 9:49 AM

Max, or  or Maya, or Lightwave, Hexagon, Blender or Wings.
are all box modeling ,very easy with a tablet or mouse.
best for main shape of characters.

Z-brush is sculpting, very hard with tablet,imposable with a mouse.
best for details like wrinkles ,veins in a body builder.
zBrush is used to make displacment maps.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


heddheld ( ) posted Wed, 27 August 2014 at 10:06 AM

lol to say zbrush is for displacment maps is like

buying a Lambogina to cart hay!!

and I cant use zbrush lol tried the demo (brain imploded)

but then I'm not that good at sculpting in blender ;-)

 

nice work vilters !! 'bout time you did a blender tut?? pretty much know you'll teach me sumat

 

@pumeco a land with no twins ? running girls without that WTF moment but then one makes a change from 3 ;-)


Male_M3dia ( ) posted Wed, 27 August 2014 at 10:52 AM

Quote - Z-brush is sculpting, very hard with tablet,imposable with a mouse.
best for details like wrinkles ,veins in a body builder.
zBrush is used to make displacment maps.

I use a tablet, mouse and digitizer with zbrush with no problem. Just takes practice and good equipment. I had to replace my mouse and didn't like the new one because it would stutter. Bought a gaming mouse and it tracks much better.


bantha ( ) posted Wed, 27 August 2014 at 11:06 AM · edited Wed, 27 August 2014 at 11:12 AM

ZBrush can do much more than just displacement maps. With GoZ, making morphs for a figure (even when posed) is a breeze. You can paint in ZBrush too. If I have to regroup a mesh (i.e. to make it conforming), I use ZBrush as well, since it's really easy to do. 

ZBrush is expensive and has a learning curve, but it's one of the most powerful and versatile programs I've ever used. And yes, you need a good digitizer to use it, with the mouse alone I would not use it much. It just need a good bit of practice.

Oh yes, and all updates up to now were free. The next will be free as well (if you don't want to add Keyshot as a rendering tool), and it brings low poly modeling and a 64 bit version. 

I use Blender as well, but for different things. 


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


pumeco ( ) posted Wed, 27 August 2014 at 12:08 PM · edited Wed, 27 August 2014 at 12:08 PM

Sorry lads, been trying to do a Bikini for you (just for laughs) but Poser keeps cutting out and I'd have to keep the mesh hires to keep the detail around the nipple.  If I use a non-subdivided mesh it looks awful.

As for ZBrush and using a mouse, I did have a Wacom tablet and tried it with ZBrush.  I sold that tablet with the intention of getting the new wireless one instead.  Haven't even bothered because I don't miss the tablet.  I suppose it's better with a tablet but personally I have no problem using ZBrush with a mouse.

Even using a mouse, I reckon MonoTit took me 5,6,7, maybe 8 minutes at a push.

Anyway, I think you're all strange wanting to see MonoTit in a Bikini, I think I might have started a strange new sexual fetish or something!  I'm almost expecting to see a new category on the Adult TGP sites called "MonoTit".  And as for Heddeld's comment, well, just imagine MonoTit having fun on a PoGo Stick :lol:


Ragtopjohnny ( ) posted Wed, 27 August 2014 at 12:43 PM

LOL.   Come on pumeco, mono tit?   That is too funny.   I'll have to fool around with that one too.  LOL.  One tit, one eye maybe?  That'd be an awesome look for an alien figure. 

I really appreciate everyone's honest opinions on the topic.  I think I will remorph her.  My skills are homing in at least with all the practice so I think we'll be seeing even better in the future. 

Thanks all.  

Have a good one my friends! 😄

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


pumeco ( ) posted Wed, 27 August 2014 at 1:49 PM · edited Wed, 27 August 2014 at 1:51 PM

I meant to ask, Johnny, are you using the basic brush or the move brush?

There's three types of move brush and I almost always use the standard one (note that it's not the same as the standard brush).  Try to use the standard move brush for as much as you can, and learn to use the brush focus control, it's great for breasts and, well, any figure stuff really.

That's all I used, the standard move brush along with the focus control, and the smoothing brush.  Also, don't be afraid to subdivide the figure whle you work on her because you have a control that lets you fall back to the standard resolution just like that.  Honestly, I'm crap at ZBrush, the only thing I can really do on it is sculpting, most of the other stuff fries my brain, but I get by because of those basic tools, you can work wonders with those basics.

Pretend those were the only tools available in ZBrush and force yourself to them until you get more confident with it, you'll be amazed at how quick you can work with the standard move brush because unlike the standard sculpting brush, there's no need to switch between push and pull, you just drag everything around using the move brush, and when you finish, smooth it over with the smooth brush.

As for MonoTit, lol, I'd love to see a Ragtop version of a MonoTit :biggrin:


RorrKonn ( ) posted Wed, 27 August 2014 at 2:01 PM

Humm ,must be attack Wacom Pro & RorrKonn day.

I never said all you can do was make displacement maps with zBrush.
I never said you can't paint,morph,sculpt with zBrush & Wacom Pro.

Show me ya meshes as good as these done with just a mouse ?
and a link to the mouse.
If their's a mosue as good as Wacom Pro then I'll shut up.


Anyways Ragtop

Just so ya know Pro 14 has Roxie. polycount around 20,000 & SubD's.
& Max fussion.

& for zBrush. I would get a Wacom no smaller them intuos Pro Medium.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


Ragtopjohnny ( ) posted Wed, 27 August 2014 at 2:05 PM

Cool, thanks for the info on the poly count of Roxie.   Thanks RorrKonn.  That's a good tip.  I'll use that as a brush, and like you said - block out other tools in your mind.  I'll just think of them as that's all it has.

I'll post more developments of her here as I do her over.

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


pumeco ( ) posted Wed, 27 August 2014 at 2:06 PM · edited Wed, 27 August 2014 at 2:06 PM

Content Advisory! This message contains nudity

file_506904.jpg

BTW, to encourage you to try what I said, here's the wireframe Vilters asked for. If that doesn't show how bad the topology was, nothing will 😄

You can see where the original nipples were shoved, just to the top sides of the new breast.


pumeco ( ) posted Wed, 27 August 2014 at 2:15 PM · edited Wed, 27 August 2014 at 2:29 PM

EDIT: I misread RorrKonn's post - duh!


Ragtopjohnny ( ) posted Wed, 27 August 2014 at 2:18 PM

LOL Pumeco..... Kinda reminds me of an opposite lady from "PAUL" .  Remember the woman with the 3 of them on the cover?   That's her sister with just 1.  LOL.

 

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


pumeco ( ) posted Wed, 27 August 2014 at 2:22 PM

I've never seen "Paul", are you saying there's a woman with one tit in it?


Ragtopjohnny ( ) posted Wed, 27 August 2014 at 2:51 PM

Oh no, one woman with 3 on the cover.  LOL.  

You gotta watch it.  It's freakin' Hilarious.   Catch the unedited if you do though. Much better than theatrical.

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


Ragtopjohnny ( ) posted Wed, 27 August 2014 at 2:54 PM

Content Advisory! This message contains profanity

There's a scene in it that I love, where Government Agents are looking at the book cover, and one goes,   "Three Tits, awesome!"  and the other goes, "Why didn't you giver her four tits?"  and then the artist goes, "That would be just sick...".

 

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


pumeco ( ) posted Fri, 29 August 2014 at 6:36 AM · edited Fri, 29 August 2014 at 6:41 AM

Content Advisory! This message contains profanity, violence

Just Gooled it, I'll have to check that out.  I see Simon Pegg and Nick Frost have teamed up again.  I don't know what Paul is like but if it's similar in humour to "Shaun of the Dead" I think it'll be up to scratch.  Simon and Nick were best buddies in Shaun of the Dead.  It's a zombie movie set in modern day Britain where eveyone started turning into zombies.

It's a horror with a comic twist:
Click For Trailer


Ragtopjohnny ( ) posted Fri, 29 August 2014 at 9:20 AM

I'll have to check that one out too.  I saw it advertised before but never checked it out.   I think Paul will have the humor you're looking for. 😄

 

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


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