Ragtopjohnny opened this issue on Aug 21, 2014 · 98 posts
hornet3d posted Tue, 26 August 2014 at 3:22 PM
I can understand where you are coming from and therfore see why you think the 'morph brush sucks' but in the wider scheme of things I do think it is a little harsh. Many tools both in the workshop and 3D suck if you try and use the wrong tool to do the job in question.
I admire your ambition but to build a morph that is based on a real person that is not only accurate but built to the level that it will sell seems a tall order. I am not at level where I can assist as I would not even attempt such a project but others here, who have proved they know what they are on about, have offered their opinion and help. That is a big plus but it does not negate the need for you to put in the hard work.
My Grandfather, who I admired so much and has been dead many a year, often used the saying a bad workman always blames his tools, something I think you may be a little guilty of here. I mention this not to be cruitical of you but because I do not want readers to think that the morph brush sucks in general, but I accept it does not do what you want it to do.
I have already said that this type of morph would not interest me but that does not mean I am not interested in the what you are doing and I wish you every success .
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.