sheedee3d opened this issue on Aug 27, 2014 · 17 posts
wolf359 posted Thu, 28 August 2014 at 9:30 AM
"This external interfacing creates issues with those tools and method that build great node-trees into the Alt_Diffuse slot, or alike. EZMat, EZSkin, MatMathic, many examples in this forum, you name them. They are great, but not for the exporting part of the game..."
This is a good point to remember for anyone considering external render engines.
Unless some skilled programmer has written a specific plugin designed to transfer poser figures/materials to that other engine
( Reality,interposer etc).
be prepared for what will likely be alot a manual work to get the texures even applied ,to say nothing of them actually rendering correctly.
oh.. and collada& FBX are not always instant solutions when it comes to tranferring textures particularly on a multi mat zone figure like DAZ V4.