Forum: Poser - OFFICIAL


Subject: Blurred textures in render - long thin triangles in mesh possible culprit?

3dcheapskate opened this issue on Aug 29, 2014 · 34 posts


3dcheapskate posted Fri, 29 August 2014 at 9:49 AM

> Quote - ... 3. Certainly look for unwelded parts.

Just imported the mesh into Blender, selected one vertex from the troublesome wall, and then selected all linked vertices and hid everything else. Looks okay to me (if a mesh with triangles like this can be said to be 'okay' where Poser's concerned!  ;o). There's no duplicate vertices either in this bit of wall.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).