3dcheapskate opened this issue on Aug 29, 2014 · 34 posts
3dcheapskate posted Fri, 29 August 2014 at 9:49 AM
Just imported the mesh into Blender, selected one vertex from the troublesome wall, and then selected all linked vertices and hid everything else. Looks okay to me (if a mesh with triangles like this can be said to be 'okay' where Poser's concerned! ;o). There's no duplicate vertices either in this bit of wall.
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).