petepix opened this issue on Aug 30, 2014 · 75 posts
hornet3d posted Tue, 09 September 2014 at 6:14 AM
Quote - > Quote - "But this is really beating the dead horse, but as time goes on, the gap between the figure tech will widen".
Now there is something users, whether they use Daz, Poser or both, should be able to agree on.
I disagree. For some reason, people just assume that Poser will remain passive and just stay stuck on V4 level technology from here on out. That's not to say that Poser won't come up with something or commission some third party to come up with a figure that will actually take advantage of the Poser technology already present. That's also not to say that DAZ itself won't come up with another figure that will take advantage of Poser's technology again.
I think you read more into my post than I intended. I did not mean that Poser would remain passive, far from it. However I do not think as they progress that they will go the way of Genesis. Although anything is possible, having made the break, I do not see Daz coming back towards Poser. That being the case I expect both to progress but I also expect the tech between Daz and Poser to widen, not narrow. That is my own personal opinion of course and I have no magic ball looking into the future.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.