petepix opened this issue on Aug 30, 2014 · 75 posts
bhoins posted Tue, 09 September 2014 at 9:36 AM
Quote - > Quote - > Quote - Well, instead ask SM for add "Genesis" support to Poser, I think the right way is ask DAZ3d make a "Poser weight mapping " version of their figures.
I think it never happens because the thing DAZ3d wants is own the "Figure" and the software market at the same time.
As I already said, the Poser skinning, and current capabilities of the software are not capable of supporting Genesis/Genesis 2 and have it still be Genesis/Genesis 2. That does not make Poser bad, or broken, and that is not, at all, what I am saying.
Unless Poser adds capabilities to support the features of Genesis, and if they do that they might as well support the format, then it can't work natively in Poser.
If daz3d wanted, they can make a Poser "genesis version" adapted to poser software, different from the genesis we have now, but almost the same.
No they can't. Poser does not have the functionality for it to work.
Quote - The problem here, and I don't undestand why there are people who still ignore this fact, is that Daz3d don't want Poser exist now , they want to have the control of the figures but they want to have the control over the software to use them too. This is the reason of the "genesis way" they take some time ago, and this is the reason why they don't make a Poser genesis.
Smith Micro is a Software Company, they make software as their source of revenue. DAZ 3D is a content company, they make and sell content as a way to make money. The more software packages that can use DAZ 3D content the bigger the market and the more, potentially, money they can make.
If what you are saying is true, then DAZ 3D never would have built the DSON Importer for Poser.