Forum: Blender


Subject: blender,maya,max,poser which better for hair

atpo opened this issue on Sep 12, 2014 · 26 posts


RobynsVeil posted Sat, 13 September 2014 at 4:19 PM

Funny you should mention hair... I've had this long-standing obsession with the English Edwardian period. I have decided that since no one has made any 1895-style mesh hair for Poser (as opposed to particle hair, which I've soft-of had a play with in Blender, and which doesn't work properly in Poser yet anyway), I've decided to go ahead and make my own, using Lady LittleFox's modo-based tutorials as a guide.

I bought her hair tutorial set when they first came out and were on special and though they're for modo contain some really good advice for hair makers. Only thing is, they're a bit dear, full-price... I think you can get the set for $60 if you buy both, which is better than the $40 each full price, but still. :blink:

So, I'm at that threshold of "hmmm, where do I start?". The skull-cap is made... that bit was easy:

-> UV Sphere
-> spin it round so the poles are near the ears
-> slice half off, then add mirror modifier
-> in face mode (gotta love [CTRL] [TAB]!!) remove poles and other mesh you don't need
-> add shrink-wrap modifier, making the figure you're working with the Target
-> few little tweaks, including [W] (smooth) and mate, you're laffin' - easy-as!

But yeah, this next bit is gonna be interesting. Here's a sample of what I'd like to achieve: those Belle Epoque styles. Particularly, this one.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

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