Forum: Blender


Subject: how do you blend your pixels ??

heddheld opened this issue on Sep 13, 2014 · 18 posts


RobynsVeil posted Sat, 13 September 2014 at 4:38 PM

Here's my layout. I don't do animation, so the timeline thing isn't even there. Node Editor is, however, and so is UV editor... but if I'm not using them, I'll just pull the 3D Viewer window down to make it larger. However, I'll need to keep an eye on UVs for hair strands, so I might replace the Outliner in the upper-right corner with that. I make the [T]ools and [N] properties panels transparent, sort-of.

Currently using the Energy V14 theme (download), although I like the modo theme too.

ETA: oh, and because I build-my-own from git-sources, I always make the programme launch from Terminal. That way, I can keep an eye (and report) on errors that don't show up in the Python console. However, errors are few and far between these days... this has got to be one of the most stable programmes ever.

Silo needs to go Open-Source, I think, if it ever wants to achieve the same level of stability!! :biggrin:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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