EClark1894 opened this issue on Sep 04, 2014 · 131 posts
wolf359 posted Tue, 16 September 2014 at 10:38 AM
"Anyway, my point was simply to demonstrate that the only thing preventing Poser from being a "one-click Photorealism" tool is it's lack of "one-click photorealism" figures."
There is no such thing as a general use
*** "one click photorealism figure"***
'Photo realism" is NOT achieved soley by a 3D objects modeling details and textures.
it is a combination of those factors along with a proper GI lighting model ( biased or unbiased)
along with A skilled user who understands photographic principles(real world lighting)
and of course purpose built Shaders and hair for a specific render engine.
"Of course as long as the community has a general "I'll wishlist it until there is a 50% sale" and "Realism is overrated anyway" attitude, no professional company will bother creating figures that use cutting edge technology just for Poser. Not for $500 and especially not for $5".
why would one expect any "professional Company"
to create "creating figures that use cutting edge technology just for....... Poser"??
is that not Smith micro's responsibility??
Have a look at this model 16,000 polygon here:
[no direct links to commercial sites please]
Read about all the meticulous effort and features
that make this purpose built model render specifically in Autodesk MAX with mental ray shaders etc.
Say what you want about DAZ but they appear to have followed same"purpose built " for D/S idealology with genesis .
As long as SM delivers CRAP figures like Alison& Ryan
while hoping some third party produces a miracle figure
for poser........well you know the rest.